I am hoping that all we see about the brawlers club is just something that is still in the idea phase and some changes will be made. Everyone seems to have a problem with it and I agree with everyone's problems.
Buying an invitation:
I don't have as much of an issue with this as others do. I do agree with their point however. Why should they need to buy an invitation and base buying it on a little bit of luck and a lot of bit of who has the most gold. If a vendor sold the invitation for 20K and you could buy it whenever you wanted I am sure people would have less of a problem with it. It would just be a cost of the game, like the 120K mount or the 5K flying. Options you can get at any time when you had the gold to do so. It is the whole idea that you need to get lucky enough to win the auction for it that is a bad idea, one thing do not like and one I agree is a bad idea.
I have the money, I have no issues buying it. I'll find one on the auction house, put a high bid on it, let everyone else fight over the others and be comfortable in knowing that even if I over paid I am guaranteed one. No harm no foul. But why should I have to do that. The auction house for invites is a horrible idea.
Selling an invitation:
I am not completely sure how this works yet but I have read some complaints that people could lock up all the invitations and basically control who gets in and who doesn't. I don't see that happening. Even if someone were to spend the type of gold needed to do that people would still find their way in grabbing an auction here and there.
The issue they have, and I agree with, is that even if it seems impossible that someone could corner the brawler invitation market the fact that it is possible using this route of distribution is wrong.
If someone could lock up the majority of invitations they could basically make a fortune reselling invitations to others and while I have no issues with buying and selling there is a huge difference between buying and selling items and buying and selling content. How would you feel if you needed to pay another player to be allowed to raid the new raid, or having to pay another player for the right to create an arena team, or perhaps even pay another player to open up your shado-pan dailies for you. Any time you have people in control of who gets to participate in content you are going to have problems. Even if it is extremely unlikely, the fact it is possible shows that this is wrong.
Waiting to fight:
They said they are doing this limited invitation system to keep the brawlers club from being over crowded immediately. The reason they need to do this is because the fights are not phased. If you want to fight and there are 25 people ahead of you waiting to fight you have to wait for all 25 to finish. That is complete bull shit, excuse the language.
There is enough to do this expansion between reputation grinds, valor grinds, gearing grinds, all of that on alts if you want to get them up, farming, pet battles, etc. Does the player that actually participates in all of that stuff, the type of player that would love to do the brawlers guild, really have the time to sit around of an hour or an hour and a half just to fight? No. And we should not have to.
This is the design part I have an issue with from what I have read others complain about and I hope it changes. If it makes it live it will be right near the top of the list of the worst additions to the game ever. This expansion has so much to offer, which is fantastic, so to add another thing, that you have to stand around and wait to do, is horrible. This expansion is all about doing as much as you can do and there is a lot to do. Why did they not add this in cataclysm when there was no reason to leave your main city. When people were just standing around doing nothing to begin with. Standing around and waiting for something to do was the cataclysm way, it should not be the mists way.
Now, they have finally created content that makes us want to leave our own city as often as we can and they are adding something to the game that will make us stand around our home city waiting. Excuse me? I just don't get it. Do you want us out in the world or standing around SW/Org waiting for something to do? Please, pick an option and stick to it.
One quick fix:
Do not make the fights have a timer where you need to wait in line. Phase them and you fixed that problem that people are complaining about, no more waiting. If there is no waiting that means there is no reason to limit the number of people that enter it, so no longer is there a need to sell tickets on the black market auction house. Another problem solved. If there are no tickets, there will be no one that can corner the market. There you go, all the above mentioned problems are now fixed.
This is an addition that has hunter love written all over it. Unless they make some changes to our pets that make them all squishy any hunter, even a bad one, can easily solo every single boss in the brawlers club. I am looking forward to this, I will pay for it and I will wait for it. I will not be happy about either, but it is content I want to play, something that was made for me. I just wish blizzard would use their head more and realize that letting people wait in line for something like this is not a good idea.
The problem with lines:
Problem one, the waiting, is a big problem. Say 20 people are ahead of you, say all 20 are decent players, that means nice and quick 3 minute fights, that means an hour before you can do one battle. How is waiting an hour to do one 3 minute fight fun?
With so much you need to do in the game, like I mentioned earlier, waiting an hour to do something that takes a few minutes is not a good choice for your time investment. It is bad design.
Now add something else to the problem with lines, the players. Not all players will be good. Some will be, not so good. This means it might not be 3 minutes fights, it could be 10 minute fights and if all 20 of those not so good people all take10 minutes each that means that you have to wait 200 minutes, 3 hours and 20 minutes. To do a 3 minute fight? Who the F came up with this idea? Had to be ghostcrawler, he has a knack for coming up with horrible ideas.
Now add in other factors, the fights could take 20 minutes or more if the player happens to be a healing class that can keep it going. Or, as you know this will happen, someone could drag on a fight all day long just to screw with other people. The game is filled with jerks and you know they will be in this part of it as well.
Lets say for instance I put my pet on stay and passive, so he does no damage but make sure he keeps growling and I can keep the fight going for years if I wanted to. Mend pet to keep the mob on him, feign death once in a while so I do not take aggro when I can not follow up a mend pet with a growl. Now while I might not do something like that because I am not a jerk and I value my time in game way to much to waste it in a way like that you know there will be players that will do exactly that just because they like to screw with other people.
Perhaps there is a timer on the fights that I have not read about yet but if there isn't, they better add one. Something like if a winner is not decided in 5 minutes the challenger loses. Forcing people to actually fight and try to win or suffer a timer loss.
From what I read you are not even allowed to go and do other things while waiting your turn. Not sure if that is true as I have not tired it, but based on what I've read so far you need to wait for your turn. Sure, I need to wait at least 1 hour, maybe 3 hours and 20 minutes and possibly more. No thank you. I want to play the game, not wait all day for 3 minutes of fun.
I am really looking forward to this. I want to kill all those bosses, I love to solo things and this is right up my alley. But I do not have much faith in the way it is being added to the game. In a mmo you should never have something that you need to form a line to do. It is not in the spirit of multi player games. In multi player games it should be about who gets there first, or a group effort. It should be a battle to see who gets the kill and not about who can wait the longest for their turn. I hope some changes happen because as it is the brawlers guild has a hell of a lot of problems before it even starts. Too bad, it sounds awesome in theory. Too bad it won't be in practice if they keep it the way it is.
The Queue: Adding insult to injury - You know, I’m guessing all those old raid bosses are already mad enough, seeing as how we can merrily tromp into their former fortresses and defeat them ...
1 hour ago